Release: Preview 11.1: QOL changes and Bug Fixes
Wizard School Dropout » Devlog
UI/UX
- The name filter on the inventory screen takes enchantment modified names into account (eg the “zombifying” part of “zombifiying longsword”).
- Recipe books on the study screen were printing all recipes on a single line.
- Things that grant recipes when studied now show the icon of the item(s) created by the recipe on the study screen.
- Scrolling fixes on heist selection screen.
- You no longer automatically attack when moving into an attackable feature, even outside your home tower. Once you manually attack or damage a feature, then moving into it will attack it.
- Missions that are ready to complete are more specifically noted on the select screen of the Scrying Orb.
- When doing the mansion matchmaker or foodrunner quests, the target is highlighted if you can see them.
Errors
- Fixed crash when moving to inventory screen from loadout screen.
- Buying the Sacrifice Life or Sacrifice Spirit cult upgrade when you already had the other one would cause an error and for the spell not to be upgraded.
Other Bugs
- Decay max charges were set to 1, now 15 (unfortunately, this will only apply for characters that haven’t already learned Decay).
- Martyrdom no longer grants Faith when non-cultist followers die.
- Selling could be extremely slow or even hang the game when you had many available items to sell.
- Things that change line of sight (eg closing doors, summoning smoke) should no longer have a turn lag before they actually block LOS.
Other changes
- For the Explosive armor enchantment, the damage counts as coming from the wearer if the creature is hostile to the wearer, otherwise it counts as coming from the attacker that triggered the explosion.
Files
Wizard School Dropout P11.1.zip 5.9 MB
65 days ago
Wizard_School_Dropout-P11-1-x86_64.AppImage 6.5 MB
65 days ago
wsd p11.1.love 2.3 MB
65 days ago
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Wizard School Dropout
Be mage do crime
| Status | In development |
| Author | Weirdfellows |
| Genre | Role Playing |
| Tags | Crime, Fantasy, Magic, Pixel Art, Roguelike, Turn-based, Wizards |
| Languages | English |
| Accessibility | Configurable controls |
More posts
- Release: Preview 13: Insane in the Brain11 days ago
- Release: Preview 12.3 - Bug Fixes31 days ago
- Release: Preview 12.2 - Bug fixes and study screen improvements36 days ago
- Hotfix: 12.138 days ago
- Release: Preview 12: I'll Believe in Anything39 days ago
- Release: Preview 11: One More Year70 days ago
- Preview 10.3 - Bug fixes81 days ago
- Release: Preview 10.2 - Selling Fixes94 days ago
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